3ds Max Part Time Course

CRS-N-0034101
ST.HUA PRIVATE SCHOOL PTE. LTD.
UEN: 201008052Z
Full
Fee
$
690.00

Course Key Information

  • Eligible for Claim Period
    08 Jun 2016 - 07 Jun 2017 , 31 Jul 2017 - 30 Jul 2018
  • Supporting Public Agency
    SkillsFuture Singapore (SSG)
  • Training Duration
    10 days ( 30.00 hours )
  • Mode of Training
    Full Time
    Part Time
  • Method of Delivery
    -
  • Course Language
    English
    Mandarin
  • Min. Qualification Required
    Not Specified
  • Job Level
    Managerial
    Supervisory
    Operational
Course Objective

3ds max is a very popular and the world's most widely-used 3D modeling, animation, and rendering software to create 3D visualizations of architectural and industrial designs and concepts. It works seamlessly with AutoCAD drawings, and has enabled Architects, Civil Engineers, and project planners to create realistic 3D representations of their designs.Achieve Professional Quality Results for product designs, marketing launches, virtual building layouts, or corporate presentations. Suitable for Architects, Civil Engineers, Interior designers and Industrial Engineers.

Course Content

                   Part Time Course    Duration:  30 hours
- 3 hours for 10 sessions (once per week)  Evening time: 19:00
- 22:00    Mode of Delivery:  Classroom-based, Instructor-led training    
1. Introduction to 3ds max  
1.
1.  3ds max interface  
1.
2. Opening and saving scenes  
1.
3. Creating versions of a project    
2. Introduction modeling  
2.
1. Creating primitive objects  
2.
2. Selecting models  
2.
3. Removing models from a scene  
2.
4. Creating extended primitive objects  
2.
5. Changing models parameters    
3. Modifying Models  
3.
1. Transforming techniques  
3.
2. Cloning techniques  
3.
3. Modifiers    
4. Creating 3D Models with 2D Shapes  
4.
1. Introduction to Materials and Maps  
4.
2. Materials, Tiling  
4.
3. Opacity, Materials on Sub-Objects  
4.
4. Introduction to the Maps Rollout  
4.
5. Multi/Sub-Object Materials  
4.
6. Material Libraries  
4.
7. Creating Mapped Materials  
4.
8. Maps on Sub-Objects  
4.
9. The Coordinates Rollout  
4.
10. The Ink'N'Paint Material  
4.1
1. Vertex Paint  
4.1
2. The Unwrap UVW Modifier    
5. Editable Polygon  
5.
1. Introduction to Mesh and Poly  
5.
2. Introduction to Patch and Nurbs  
5.
3. Editable Mesh   
5.
4. Editable Poly  
5.
5. Editable Patch    
6. Advanced Modeling Techniques  
6.
1. NURBS surface, converting to NURBS  
6.
2. NURBS, curve-based    
7. Materials and Mapping  
7.
1. Introduction to Materials and Maps  
7.
2. Materials, Tiling  
7.
3. Opacity, Materials on Sub-Objects  
7.
4. Introduction to the Maps Rollout  
7.
5. Multi/Sub-Object Materials  
7.
6. Material Libraries  
7.
7. Creating Mapped Materials  
7.
8. Maps on Sub-Objects  
7.
9. The Coordinates Rollout  
7.
10. The Ink'N'Paint Material  
7.1
1. Vertex Paint  
7.1
2. The Unwrap UVW Modifier    
8. Cameras and Lights  
8.
1. Standard Cameras  
8.
2. Camera Controls  
8.
3. Standard Target and Free Lights  
8.
4. Target and Free Light Controls  
8.
5. Omni and Skylight  
8.
6. Aligning Cameras and Lights  
8.
7. Advanced Lighting    
9. Animation  
9.
1. Lights  
9.
2. Cameras  
9.
3. Basic animation techniques  
9.
4. Modifying Keys
                
                   Part Time Course    Duration:  30 hours
- 3 hours for 10 sessions (once per week)  Evening time: 19:00
                
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Course Contact

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